seizoen 1 | seizoen 2 |
SEIZOEN 1 (22 afleveringen, 1996-7)
|
| Nr. |
S-Ep |
Titel / Korte inhoud |
Prod.nr. |
1e Uitznd |
| 1. |
1-01 |
The Return of Sinbad (1) When Sinbad returns to Baghdad and finds it in disarray, with greed and black magic now in control, he protests, so much so that it results in his death sentence. When he is thrown into the dungeon to await his execution, he reunites with his elder brother, Doubar. |
|
28-09-96 |
| 2. |
1-02 |
The Return of Sinbad (2) With his new crew and a new mission, Sinbad has set sail to the Isle of Tears to rescue a Princess from an evil sorcerer. Except he has a sea monster blocking his path. Using cunning and daring Sinbad manages to defeat the creature, so that he may carry on his journey to the Isle of Dawn to visit Master Dim-Dim, Sinbad's teacher. |
|
05-10-96 |
| 3. |
1-03 |
The Beast Within The crew is finally on dry land and within a few feet of a wine cask, much to Doubar's delight. Before the crew sits down Sinbad hears a cry for help and runs off, with Dermott hot on his trail. Sinbad dices into the sae to rescue a young woman but as he reaches her she turns into a raging water spout. |
|
12-10-96 |
| 4. |
1-04 |
Still Life The Nomad is trapped in the treacherous tides of the coast of an island. Sinbad and his crew go ashore in search of 'wine, woman and song'. In the search far a village they stumble across a garden of statues so life-like that Sinbad almost believes that they are. |
|
19-10-96 |
| 5. |
1-05 |
The Ronin Sinbad is summoned by an old fried to Baronia. When they arrive they are met by the island's governor, Sinbad's friend Kalel. Without so much as a 'how are you', Sinbad is thrown into a ring to battle a wild-man, Gort. Sinbad uses the same acrobatic skills, which have gotten him out of many a fight, to avoid Gort's sword. He then uses a nearby well to unknowingly send Gort to his demise. Now Sinbad demands an explanation _ and gets one. Not the one he wanted either. He has been chosen as Baronia's champion to represent Baronia in a tournament. The tournament is held under Kattah's, an evil warlord, orders. Every five years a tournament is held. Champions of all the neighboring lands are sent. The final victor is pitted against Kattah's champion, the unbeaten samurai warrior, Tetsu. Soon after learning this, Sinbad is once again thrown into the ring to battle a man from Retnog, Cthulu. Cthulu shear size and strength seems to over power Sinbad, but using everything at his disposal Sinbad knocks the man unconscious. Kattah declares that the match is not over because Sinbad has not killed him, but Sinbad refuses. Cthulu regains consciousness and again attacks Sinbad. Tetsu stops him by killing Cthulu. Kattah declares Sinbad the victor much to the annoyance of Cthulu's fellow warriors. To quell them Kattah threatens them with Attila the Hun's own sword, much to Maeve's dismay. That night Sinbad and Tetsu share a meal together, as they are to battle the following day. Sinbad discovers a lot about Tetsu. They share two things. They both have rainbow bracelets and Tetsu wishes he could be a sailor like Sinbad, but unfortunately despite all this they share in common Tetsu is still honor bound to follow Kattah's wishes and swears that he will kill Sinbad the following day. At the crew's came Maeve silently contemplates Kattah's sword, before going off in the darkness. Concerned for her Doubar and Rongar follow her, leaving Firouz discussing the principles of flight withDermot. Using a little magic to attract Kattah's attention and to get past the guards, Maeve gets into the tent with Kattah. He demonstrates the power of his sword, transforming into deadly smoke. He is obviously taken by Maeve and offers to give her a place in ruling the world with him. |
|
26-10-96 |
| 6. |
1-06 |
Little Miss Magic The crew is having a perfect sailing day. Maeve and Doubar are singing while Firouz plays his recorder. Sinbad is at the tiller until he ropes it so that he can join the crew. Unfortunately the rope breaks causing the Nomad to swing and bump into a rock, causing it to start taking on water. Firouz directs them to a nearby island and Sinbad goes ashore to try and find help and supplies. |
|
02-11-96 |
| 7. |
1-07 |
King Firouz Sinbad en zijn bemanning komen aan op het eiland Baronia. Voordat hij er eigenlijk erg in heeft, komt hij oog in oog te staan met een wonderlijke vechtkunstenaar die hij moet verslaan op leven of dood. Het lot van het eiland en zijn bewoners hangt af van Sinbads resultaten |
|
09-11-96 |
| 8. |
1-08 |
The Ties That Bind During a stop, Maeve, Dermott, and a local boy takInside the cave, the Gilling approaches as Sinbad and the others arrive. They fight him but he is a demon after all. Maeve can't do much to help, so do they defeat the Gilling or don't they?y attempting to stop the capture of Maeve, the boy runs off to find Sinbad. The Norsemen manage to hold Maeve long enough to hit her over the head. They drag her to the "Forsakened Forest". The boy reaches Sinbad with his tale off Maeve's capture. With Dermott's agitated confirmation, they realize that Maeve is in grave danger. Guided by Dermott, the crew enters the "Forsakened Forest" determined to save Maeve. |
|
16-11-96 |
| 9. |
1-09 |
Double Trouble Sinbad and his crew are heading to visit Omar of Basra, under orders from the Caliph of Baghdad to retrieve a magical Egyptian Obelisk that gives unlimited power to whomever owns it. Basra is also a haven for magicians so naturally Maeve is excited. She also knows of a woman who studied wih Dim-Dim, lives there and she hopes that this woman can lead her closer to Dim-Dim as well as teach her some spells that can help her defeat Rumina. |
|
23-11-96 |
| 10. |
1-10 |
Conundrum |
|
30-11-96 |
| 11. |
1-11 |
The Prince Who Wasn't |
|
21-12-96 |
| 12. |
1-12 |
The Village Vanishes |
|
28-12-96 |
| 13. |
1-13 |
The Masked Marauders |
|
01-02-97 |
| 14. |
1-14 |
The Ghoul's Tale Sinbad belandt samen met zijn bemanning op een in een meer gelegen eilandje, genaamd Leopold en ze kunnen direct aan de slag. Ze moeten voorkomen dat de jonge prinses van het eiland, Gaia, ten prooi valt aan een duivelse vloek. De kwaadaardige tovenaar Ghaul Vatek heeft Gaia vervloekt en het ziet er niet naar uit dat ze haar achttiende verjaardag haalt |
|
08-02-97 |
| 15. |
1-15 |
The Rescue |
|
15-02-97 |
| 16. |
1-16 |
The Eye of Kratos |
|
22-02-97 |
| 17. |
1-17 |
The Bully |
|
02-02-97 |
| 18. |
1-18 |
Monument |
|
27-04-97 |
| 19. |
1-19 |
Trickster |
|
03-05-97 |
| 20. |
1-20 |
The Siren's Song |
|
09-05-97 |
| 21. |
1-21 |
Isle of Bliss |
|
18-05-97 |
| 22. |
1-22 |
The Vengeance of Rumina |
|
25-05-97 |
SEIZOEN 2 (22 afleveringen, 1997-8)
|
| Nr. |
S-Ep |
Titel / Korte inhoud |
Prod.nr. |
1e Uitznd |
| 23. |
2-01 |
The Sacrifice Maeve is lost in a sea storm and Sinbad becomes separated from the crew as he searches for her. On a small island Sinbad meets Bryn, a woman with no memory of her past and not much of a future if he cannot save her from being sacrificed to a monster. |
|
04-10-97 |
| 24. |
2-02 |
The Return of the Ronin Sinbad and Tetsu the Ronin join forces to defeat seven mystical demons that are kidnapping women from an isolated village. |
|
11-10-97 |
| 25. |
2-03 |
Heart and Soul The seafaring captain Sinbad and his crew are imprisoned by the beautiful vampire, Kalilah. She will spare the crew if Sinbad can retrieve her heart which was taken from her by the black magic of her vampire husband, Baron Orlock. Sinbad and Rongar seek the heart with Orlock's deadly assistant, Marissa, in pursuit. |
|
18-10-97 |
| 26. |
2-04 |
The Voyage to Hell As the son of an evil warlord and a witch, Young Timur has more problems than your average young man. His dead father's demonic spirit is looking for a new home and his son's body seems more than adequate. Sinbad and crew must journey to Hell to save Young Timur from his father and eternal damnation. |
|
26-10-97 |
| 27. |
2-05 |
Ali Rashid and the Thieves Returning to his homeland, Rongar confronts the man who robbed him of his birthright and is reunited with his sister who had betrayed him years before. |
|
02-11-97 |
| 28. |
2-06 |
The Gift Sinbad and crew meet up with old friends and an old enemy at a wedding feast. The victum of a past injustice, Bakbuk the tinker sends his army of killer dolls to seek revenge. |
|
09-11-97 |
| 29. |
2-07 |
The Curse of the Gorgons Wanneer Sinbad samen met zijn mannen een aantal dorpelingen te hulp schiet, blijkt dat drie Gorgon-zusjes, Eurayle, Stheno en Medusa, het dorp volledig in de tang hebben. |
|
16-11-97 |
| 30. |
2-08 |
The Beast of Basra When Doubar is transformed into a werewolf, Sinbad must kill his brother to save Bryn from a gruesome death. |
|
23-11-97 |
| 31. |
2-09 |
The Monster De vriendelijke reus Uruk wordt door Sinbad en zijn mannen bijgestaan in zijn vete tegen de kwaadaardige tovenaar Kumar. |
|
30-11-97 |
| 32. |
2-10 |
The Passengers As Firouz fights with the tiller, Ria turns into the sword-weilding green goddess Mara. The crew do their best to stop their invincible opponent. Kundalini grabs the figure that was once his daughter and dives off the side of The Nomad into the churning waters.erous. Later that night the sailor pays for his words with his life. |
|
21-12-97 |
| 33. |
2-11 |
The Invaders In de lucht zien Sinbad en zijn mannen een vuurbal die op een eiland, even verderop, tegen een bergtop knalt. Na het eiland te hebben onderzocht, stuiten ze op een buitenaardse levensvorm. |
|
28-12-97 |
| 34. |
2-12 |
The Book of Before Dim-Dim sends Sinbad and crew to aid an old friend, Abodi, and his daughter Gianna. Abodi is the last of an ancient line of Wiccan elders and he must protect the Book of Before -- a mystical volume created before time began -- from the marauding Druids led by Agramant and his daughter M'Ling. When the Druids make off with the map that shows the way to the book, Sinbad and friends set off in pursuit. |
|
04-01-98 |
| 35. |
2-13 |
A City Under Plague Sinbad schiet een oude geliefde van Firouz te hulp, die uit alle macht een stad probeert te behoeden voor een plaag. |
|
25-01-98 |
| 36. |
2-14 |
The Empress |
|
08-02-98 |
| 37. |
2-15 |
Castle Keep |
|
15-02-98 |
| 38. |
2-16 |
The Gryphon's Tale |
|
22-02-98 |
| 39. |
2-17 |
The Beast of the Dark Sinbad wordt samen met zijn mannen door een jongetje gevangen gehouden. Het kind heeft een moordlustig en onzichtbaar beest in zijn macht. |
|
01-03-98 |
| 40. |
2-18 |
Survival Run |
|
08-03-98 |
| 41. |
2-19 |
The Minotaur Sinbad staat voor de taak een dinosaurus te verslaan zodat hij de kolonie Alcyone aan de rechtmatige eigenaar terug kan geven |
|
03-05-98 |
| 42. |
2-20 |
Stalkers Wanneer Sinbad een aantal dorpelingen wil helpen, wordt hij geconfronteerd met een leger reuzenmieren. Een zeker Naaupo voert het commando over de angstaanjagende beesten |
|
10-05-98 |
| 43. |
2-21 |
The Guardians Sinbad en zijn mannen zijn belast met het beschermen van een baby. Het kind gaat een magische toekomst tegemoet als de kwade bedoelingen van anderen op afstand gehouden kunnen worden |
|
17-05-98 |
| 44. |
2-22 |
Hell House Scratch en een duistere vrouw uit een ver verleden van Sinbad vechten om zijn ziel. Zal Sinbad weer terugkeren naar het heden of zal hij verder moeten leven in de eeuwige duisternis? |
|
24-05-98 |